Falling Blocks



Falling block actionFalling Blocks

Download this game from Microsoft Store for Windows 10 Mobile, Windows Phone 8.1. See screenshots, read the latest customer reviews, and compare ratings for falling blocks. The goal of Tetris is to score as many points as possible by clearing horizontal lines of Blocks. The player must rotate, move, and drop the falling Tetriminos inside the Matrix (playing field). Ninja she devil 2006 full movie. Lines are cleared when they are filled with Blocks and have no empty spaces. Falling Blocks – Tetris Game is a game strongly inspired by the classic TETRIS. The goal of the game is to drop down the blocks and complete as many horizontal lines as you can. Added on 24 May 2020.

Falling blocks mcpe

Falling Blocks Game

Blocks
All Superinterfaces:
CommandSender, Entity, Metadatable, Nameable, Permissible, PersistentDataHolder, ServerOperator

Harvest - Pumpkins - Falling Leaves - Fall Home Decor - Fall Blocks - Fall Decorations - Shelf Sitters - Wooden Blocks - Pumpkin Sign. 5 out of 5 stars. The objective is to direct the falling shapes to the ground to make a complete horizontal line. There are 5 different modes to choose from 1) Single Player Human (Control the game) 2) Single Player Cpu - (Watch the computer play) 3) Two Player Vs - (Compete against the cpu) 4) Challenge - (Clear the challenge blocks to beat the level '48 levels') 5) Attack - (Compete against the cpu, every.

  • Nested Class Summary

    Nested classes/interfaces inherited from interface org.bukkit.entity.Entity

    Entity.Spigot
  • Method Summary

    Modifier and TypeMethodDescription
    booleancanHurtEntities()
    BlockDatagetBlockData()
    Get the data for the falling block
    booleangetDropItem()
    Get if the falling block will break into an item if it cannot be placed
    MaterialgetMaterial()
    Deprecated.
    voidsetDropItem​(boolean drop)
    Set if the falling block will break into an item if it cannot be placed
    voidsetHurtEntities​(boolean hurtEntities)

    Methods inherited from interface org.bukkit.command.CommandSender

    getName, sendMessage, sendMessage, sendMessage, sendMessage

    Methods inherited from interface org.bukkit.entity.Entity

    addPassenger, addScoreboardTag, eject, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport

    Methods inherited from interface org.bukkit.metadata.Metadatable

    getMetadata, hasMetadata, removeMetadata, setMetadata

    Methods inherited from interface org.bukkit.Nameable

    getCustomName, setCustomName

    Methods inherited from interface org.bukkit.permissions.Permissible

    addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment

    Methods inherited from interface org.bukkit.persistence.PersistentDataHolder

    getPersistentDataContainer

    Methods inherited from interface org.bukkit.permissions.ServerOperator

    isOp, setOp

Falling Block Rifle Kits

Falling Blocks

Falling Blocks Mario

  • Method Details

    • getMaterial

      Deprecated.
      Get the Material of the falling block
      Returns:
      Material of the block
    • getBlockData

      Get the data for the falling block
      Returns:
      data of the block
    • getDropItem

      Get if the falling block will break into an item if it cannot be placed
      Returns:
      true if the block will break into an item when obstructed
    • setDropItem

      Set if the falling block will break into an item if it cannot be placed
      Parameters:
      drop - true to break into an item when obstructed
    • canHurtEntities

      Get the HurtEntities state of this block.
      Returns:
      whether entities will be damaged by this block.
    • setHurtEntities

      Set the HurtEntities state of this block.
      Parameters:
      hurtEntities - whether entities will be damaged by this block.